Glossary

Shared language for high-tier open fantasy

Working definitions so your table argues about choices, not vocabulary.

Epic SRD writes in a high-tier referee register: concrete procedures first, lore tourism second, and zero invented prices. Cross-check historical usage via SRD when a term has drifted across editions.

Legendary resistance
Boss tools that eat failed saves.
Lair action
Environmental turns in boss sites.
Mythic trait
Phase changes that refresh a fight.
Spotlight budget
Ensuring every PC matters at high tier.
Wealth by level myths
Why treasure tables need judgment.
Teleport logistics
Travel assumptions that break sandboxes.
Planar tourism
High-tier setting expansion patterns.
Retirement arcs
Ending epics with dignity.

When you outline a session, write outcomes players can push toward, not a single railroad beat. For high-tier open fantasy, that usually means player-facing goals, one complication, and a calm exit.

Primary SRD creature tools and named essays beat anonymous 'epic tier broken' threads.

One-page house rulings for high-tier edge cases. Repeat calls get ink.

Primary SRD creature tools and named essays beat anonymous 'epic tier broken' threads.

Motifs can brief a night. They are not a shopping list you must empty onto the table.

One legendary toolkit, one lair beat, one spotlight pass—enough for a high-tier night.

Related desks in this neighborhood

SRD siblings and epicscrate neighbors share campaign tools when your party outgrows dungeon rooms.